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Maschine Studio Hardware and 2.0 Software Announced


Dan

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http://www.youtube.com/watch?v=LXJ7e5vZ2nk

 

 

 

Native Instruments Maschine is considered to be the defacto beats creation tool for many, it's combination of hardware and software amongst the first of the new breed of integrated instruments.

This week Native Instruments announce Maschine Studio - a major update to both the hardware and the software. It adds some tasty hardware (though still no audio interface I'm afraid) - one of the first things you'll notice are the two hi-resolution colour displays and the EDIT section with a dedicated multi-function jog/shuttle wheel. You also get two extra MIDI outputs for putting Maschine Studio at the heart of your MIDI rig.

The two new displays provide detailed feedback, for instance when editing samples or working in the clip-based pattern sequencer, the displays show an overview of the full selection on the left screen while the right screen allows for detailed fine-tuning when slicing, editing, and composing.

When browsing, the displays provide easy navigation and selection of projects, groups, sounds, instruments, effects, and samples with KOMPLETE Instruments and Effects product icons visible directly from the hardware.

The jog wheel in the edit section lets you adjust volume, tempo, and swing settings, as well as being used to browse and edit.

Dedicated control buttons switch between MASCHINE STUDIO's sampler, arranger, mixer, and browser, and provide direct access to channel settings and an all-new plug-in strip.

Maschine Studio hardware and maschine 2.0 software will be available from November 1st see below for pricing and upgrade details.

MASCHINE 2.0 presents a major revision of Native Instruments' groove production software, delivering a host of powerful features to MASCHINE STUDIO, and both generations of MASCHINE, and MASCHINE MIKRO. A tag-based attribute browser makes samples and presets easy to find while the new plug-in strip make MASCHINE's internal plug-ins much more accessible by displaying their individual user interfaces instead of generic buttons and knobs. A brand-new, dedicated mixer page provides detailed level adjustment and flexible routing of MASCHINE 2.0's aux sends, plug-ins, and unlimited groups and insert effects. A new audio engine with multi-core technology adds sidechaining and allows higher instrument, effect, and plug-in counts, faster load times and more. High-quality 32-bit float internal summing delivers the latest advancements in professional sound quality.

Also new and exclusive to MASCHINE 2.0 are five drum synth plug-ins meticulously developed with Native Instruments' years of experience in software synthesis. Each instrument caters to a specific drum type, and delivers an easy-to-use interface. The plug-ins are capable of a wide range of sounds – from crisp and digital, to warm and analog, featuring accurate acoustic-sounding drums. Because they are based on synthesis, producers have a refined level of control over the sound of each drum. Not only are these plug-ins fully-adjustable and automatable directly from the MASCHINE hardware, they now add a signature sound aesthetic to the world of MASCHINE.

In addition to hosting any VST or Audio Units plug-in, MASCHINE 2.0 comes with an 8+ GB sound library of professional, production-ready sounds.

Also included are full versions of Native Instrument's acclaimed MASSIVE synthesizer, the unique synthesizer for percussive and mallet sounds PRISM, the powerful compressor SOLID BUS COMP, and the meticulously sampled vintage electric piano SCARBEE MARK I, providing a versatile setup ready for any production task. MASCHINE can be used as a standalone on either MAC or PC systems, but also loads as a VST, Audio Units or AAX plug-in in all major DAWs for seamless integration with existing production environments. MASCHINE 2.0 software features batch export of full songs, groups, and single sounds in lossless WAV or AIFF formats in up to 32- bit/192kHz quality. Import of older MASCHINE projects, iMASCHINE projects, REX files, and MPC programs is also fully supported.

http://www.sonicstate.com/news/2013/10/01/native-instruments-new-maschine-has-colour-screens-and-more/

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Not that interested in the hardware but curious to know what the v.2 software brings.

 

 

I hope I can record direct to an instrument track in PT, then that will do me.

 

 

I'll probably troll the slew of wack cunts posting their wack videos of their wack beats on youtube though.

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You're probably right but 4 da kidz it's like ZOMG ZOMG!!!! ZOMG!!!!!

 

 

If I buy this I wont be wack and shit.

 

 

The future is smashing up your Maschine by throwing it at a wall and buying a flute or something. Alternatively smash up Maschine and don't buy a flute.

 

Haven't made my mind up TBH.

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Guest rasteri

I love the maschine as a pad controller but I'm really not hot on it for production. I never understood why people prefer to chop breaks and stuff on a tiny little low-res screen when they have a full colour hi-res monitor just inches above it.

 

I own a mikro mk2 and I've never even loaded the software once, I just use it in ableton.

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I never understood why people prefer to chop breaks and stuff on a tiny little low-res screen when they have a full colour hi-res monitor just inches above it.

TBH, I've had a Maschine since they came out and I've never chopped a sample on the controller screen, not once. But there are loads of other general things I much prefer just using the controller for and the screens come good for that. I think the strength of maschine or the akai counterparts is getting best of both worlds - computer for its processing, storage, screen, etc and "hardware" for dedicated physical controls and not touching the mouse, etc.

 

Assemblyworker - don't know if the new software has what you mention above... I don't think full specs are out yet. But this version is full code re-write so there are lots of things added that it should have had like proper multi core support, side-chaining, mixer page, unlimited groups and inserts, etc. Apart from what's new in V2.0 when it comes out, the full rebuild will almost certainly facilitate the addition of many other features in future updates

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Not fussed about the hardware, don't see the point in the screens when you have a bigger display right next to it. There's also a lot of wasted space around the top too.

 

The software looks good tho and it's finally multicore!

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Same as Chris, what I like about Maschine is it gets me away from the computer screen and mouse.

 

I still spend more time fuxing with pads than beat making anyway.

 

 

Same goes for sample manipulation, that said there's loads of processes I do in PT as well.... NI, let me fucking record direct into PT from Maschine you fucking pricks.

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Same as Chris, what I like about Maschine is it gets me away from the computer screen and mouse.

 

I still spend more time fuxing with pads than beat making anyway.

 

 

Same goes for sample manipulation, that said there's loads of processes I do in PT as well.... NI, let me fucking record direct into PT from Maschine you fucking pricks.

Ooh matt tell me more about compatability with pt. How do you integrate machine with it ? I just assumed ud run it as an instrument in pt n output that into an audio channel n then record , like any other rtas u wanna sample.

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Yeah I can but auxes so have multiple outs but I can't record as MIDI, I have to play it in Maschine, then do some stupid procedure where I have to click and drag to create a MIDI part, which also involves selecting options from a menu.

 

 

As a plugin it works fine but I much prefer to edit velocities and groove in PT.

 

 

I also find I suffer with latency when using it in Logic.

 

Basically I think they are all cunts. And I'm right.

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  • 1 month later...

Had the 2.0 software since it was released last week (MK1 hardware) and today went back to 1.8. There's some nice new bits but they seem to have fucked a lot of the work flow up as well (lots of people don't seem happy on the NI Forums) anyone else upgraded?

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