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'Iron Lion Looper' (FGM)


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On the PC version, the loops stop playing if you move the mouse away from the button. Might want to check your coding there, unless that was intentional...

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On the PC version, the loops stop playing if you move the mouse away from the button. Might want to check your coding there, unless that was intentional...

 

Yes Broke that was intentional, we didn't want the beats to overrun and thought this was a good solution.

 

Cheers for downloading!

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You need to be able to move the mouse away and have the beat keep playing if you want people to use it. Check out this tutorial:

 

 

I use a Adobe Flash (Mac) so this Zozl's tutorial is not appropriate, but thanks.

 

I do not understand why this effects ones ability to scratch or to use this looper? You do not need to use your mouse at all you can just select the Tab function and scroll throughout the beats. If you want to record yourself scratching just press record before hand in (Logic or any DAW) and then simple press your chosen beat.

 

We have been using this looper for a few weeks now and with both of us having over 20 years scratching experience we are very happy with the functionality of this product.

 

This looper was designed with a solo purpose for people to scratch over, nothing more.

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Sorry man, but I agree with Broke. I would definitely use it, but you gotta be able to move the mouse away for whatever reason, common with all loopers. Not hatin', just giving legit feedback, if you want people to download/use it.

 

Peace.

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Sorry man, but I agree with Broke. I would definitely use it, but you gotta be able to move the mouse away for whatever reason, common with all loopers. Not hatin', just giving legit feedback, if you want people to download/use it.

 

Peace.

Okay cool cool, it seams to be a general consensus, so I am going to delete this thread and sort out the functionality of the looper and post it back up in a few days.

 

Cheers for the feedback.

 

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Hi Guys,

 

I have added a stop button function to allow people to move the mouse around without the beats stopping as requested, although you will have to press the stop button between selecting a new loop to stop the beats from over running.

 

I have exhausted all my expertise trying to write the correct script to stop the previous loop whilst selecting a new one, but have totally failed (headache), YouTube has let me down!!

 

If anyone knows how to do this in Action Script 3.0 please share, I have lost even more hair trying to do this and would be very grateful...

 

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Edited by djtags
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Guest Symatic

here's my way of doing flash loopers:

 

http://www.digitalvertigo.co.uk/forum/index.php?showtopic=30203&hl=%2Bflash+%2Blooper

 

much simpler than the NOZL video, cos i dont know shit all about coding or anything but this method gets you the standard format looper of buttons with a picture and a stop button. i've used this way for all mine like the DV battle loopers i did if youre looking ofr examples.

 

but yeah i would agree with broke that people are gonna want to check their facebook, look up porn, hack into NASA and order something from amazon while theyre also using this looper, so having to keep the mouse hovered over the button wouldnt work for a lot of people.

 

nice one though i'll check these loops when i get home!

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Those are some really nice loops and I also like the design. The fast loop in the bottom right did stop however after a while - I only used the looper yesterday for a while, so I'm not sure if other loops have the same problem.

 

I once posted a question about Swish Max which might help, too: http://www.digitalvertigo.co.uk/forum/index.php?showtopic=35410

 

I guess that the syntax should be the same in all editors, so maybe this one works for your stopping problem (I have no real clue about Flash, though - I put comments after double dash signs).

 

Oh yeah, for the Stop Button I just did the same thing and used a silent wave file.

on (press) {                                           //this is triggered by clicking on the button
     stopAllSounds();                                  //only play the current loop
}
on (release) {                                         //this is triggered by releasing the button you have just clicked
     playSound('LoopFile',true,65535)     //65535 is the number of repetitions as there seems to be no option for infinite repetitions
}
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Those are some really nice loops and I also like the design. The fast loop in the bottom right did stop however after a while - I only used the looper yesterday for a while, so I'm not sure if other loops have the same problem.

 

I once posted a question about Swish Max which might help, too: http://www.digitalvertigo.co.uk/forum/index.php?showtopic=35410

 

I guess that the syntax should be the same in all editors, so maybe this one works for your stopping problem (I have no real clue about Flash, though - I put comments after double dash signs).

 

Oh yeah, for the Stop Button I just did the same thing and used a silent wave file.

on (press) {                                           //this is triggered by clicking on the button
     stopAllSounds();                                  //only play the current loop
}
on (release) {                                         //this is triggered by releasing the button you have just clicked
     playSound('LoopFile',true,65535)     //65535 is the number of repetitions as there seems to be no option for infinite repetitions
}

 

Hey mate,

 

I have had so many issues making this looper it's unreal (not my speciality at all). I love making music and scratching but flash is very new to me.

 

The loops I could not get to loop, they kept having a slight beat delay between the last beat of the phrase and beat 1, so my work-around was to put long Mp3 files in so all the loops will run out at some point and this is why the loopers file size is quite large too. So the link you posted above stating to use Wavs instead of Mp3's I hope would do the trick :) I will give it ago!! Also, I will give the Action Script you have posted ago and hope this may sort out the issues I have been faced with. I will let you know!

 

Cheers for the feedback mate, I am glad you liked the design/layout and beats, I use that fast beat for my DV Freestyle Scratch Battle Round 1 entry.

 

Thanks again...

Edited by djtags
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Sure, glad I could help! When I read kut_class'es response I was pretty pissed because in my case it meant cutting over 70 loops (5 to 40 seconds long) once again and convert them to wave but it did the trick and the file size of about 20 MB is not too large in my opinion.

 

Learning new syntax and adjusting data formats is among the most nerve-racking things I can think of but once you know how it's done you can always come back to your old file and release new loopers (I'm sooo unselfish! :p)

 

Good luck with the new version!

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Sure, glad I could help! When I read kut_class'es response I was pretty pissed because in my case it meant cutting over 70 loops (5 to 40 seconds long) once again and convert them to wave but it did the trick and the file size of about 20 MB is not too large in my opinion.

 

Learning new syntax and adjusting data formats is among the most nerve-racking things I can think of but once you know how it's done you can always come back to your old file and release new loopers (I'm sooo unselfish! :p)

 

Good luck with the new version!

 

Cheers for your help Mfsop, I managed to reduce the file size down although, the action script sadly did not work on my Adobe Flash Pro, something to do with it not being able to assign script to a character :blink:. The newly added stop button function kind of solves the mouse issue anyway so I am just about to upload it to 'YourLooper' and thats going to be the end of this test project.

 

Thanks again dude!

Edited by djtags
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