Unit27 Posted November 25, 2014 Share Posted November 25, 2014 (edited) Update 2: iOS version available on the App Store. Should be compatible with iPhone and iPod Touch iOS 7.1 and up. iPad compatibility on the works. Update: added Android version. Installation instructions in a new post below. I was inspired by the Warflex apps and decided to try using Unity as a Looper building tool, mainly because I hate that most Flash loopers are PC only. Please give this a test and let me know if you find a bug or something that doesn´t work as it should. Mac: http://www.unit27mus...27LooperMac.zip PC: http://www.unit27mus...t27LooperPC.zip iOS: https://itunes.apple.com/us/app/unit27-looper/id969873043?ls=1&mt=8 Android: http://www.unit27music.com/download/Unit27Looper.apk (install instructions in post below) Web: http://www.unit27music.com/files/apps/Unit27LooperWeb/Unit27Looper.html The Mac version is a standalone app. The PC version comes as an .exe with a _Data folder, just place both in the same location and launch the exe. Edited March 2, 2015 by Unit27 Quote Link to comment Share on other sites More sharing options...
Guest Symatic Posted November 25, 2014 Share Posted November 25, 2014 downloading now.... most flash loopers are pc only? I run them in elmediaplayer on my mac if they are a .exe file... does this not work for you? Quote Link to comment Share on other sites More sharing options...
Guest Symatic Posted November 25, 2014 Share Posted November 25, 2014 nice work on the design man, does all the things yeah would be cool to have as a .swf or .exe that runs in elmedia or in a browser Quote Link to comment Share on other sites More sharing options...
Unit27 Posted November 26, 2014 Author Share Posted November 26, 2014 nice work on the design man, does all the things yeah would be cool to have as a .swf or .exe that runs in elmedia or in a browser Thanks for checking it out! The idea would be to be able to make versions for mobile devices too, and with the Flash support in those going away it's kinda hard. I'll still look into making a web browser version available. Unity can build for web, but I haven't played around with it properly, and I think it requires to install a browser plug-in to run, but if it's feasible I'll put it out, or look into porting it to Flash. Quote Link to comment Share on other sites More sharing options...
Guest Symatic Posted November 26, 2014 Share Posted November 26, 2014 ahhhhhh i seeeeee. i havent tried it on a phone, do i need to do anything weird or can i just download it onto my phone? Quote Link to comment Share on other sites More sharing options...
Guest petesasqwax Posted November 26, 2014 Share Posted November 26, 2014 love this idea! will try it this evening if I get chance. 1 Quote Link to comment Share on other sites More sharing options...
Guest rasteri Posted November 26, 2014 Share Posted November 26, 2014 Love the idea of using a portable game library. Unity might be a bit overkill for a looper though, next you'll be making one in the Quake engine Although I guess it's the editor that makes Unity so accessible? Seems like HTML5/javascript would be a good language to use for loopers as it runs on practically everything ever made without plugins. Either that or something like libgdx? - http://libgdx.badlogicgames.com/ Quote Link to comment Share on other sites More sharing options...
Unit27 Posted November 26, 2014 Author Share Posted November 26, 2014 ahhhhhh i seeeeee. i havent tried it on a phone, do i need to do anything weird or can i just download it onto my phone? I'd need to build a version specific for mobile. I'm still looking into the specifics for different platforms, but I'll try to get mobile versions out soon for testing. Love the idea of using a portable game library. Unity might be a bit overkill for a looper though, next you'll be making one in the Quake engine Although I guess it's the editor that makes Unity so accessible? Seems like HTML5/javascript would be a good language to use for loopers as it runs on practically everything ever made without plugins. Either that or something like libgdx? - http://libgdx.badlogicgames.com/ Quake? A multiplayer arena first person looper? You might be onto something! Yeah, my biggest draw to Unity is how easy the editor is to work with and being able to code in C#. The need for a plug-in for web does kind of suck. Thanks for the libgdx link, seems really cool. I'll pick it up and give it a spin. Quote Link to comment Share on other sites More sharing options...
ericuk Posted November 27, 2014 Share Posted November 27, 2014 I wasn't sure what chill and boost were meant to do and had to click on them to work it out. It is however, really cool to have the pitch. someone should design a turntable with the working pitch. start/stop and the record could have the grooves like timecode and each section a different beat. #hellagoodideaifonlyihadtheskillstodoit 1 Quote Link to comment Share on other sites More sharing options...
Unit27 Posted December 1, 2014 Author Share Posted December 1, 2014 Just built an Android version: http://www.unit27music.com/download/Unit27Looper.apk http://www.unit27music.com/download/Unit27Looper.apkTo install: 1. On your phone, go to Settings > Security, scroll down to Device Administration, and enable Unknown Sources. This will let you install apps from outside the Google Play Store. You can disable it again after installing.2. Go to your browser and download the .apk from the above address. You should see an animated down arrow indicating it's downloading. When the animation stops, the download is complete.3. Open your notifications and click on Unit27Looper.apk. Your phone will ask if you want to install the application, click Install.4. When the installation is complete, you can click Open to launch it. I've tested this version on my own phone and it works properly, but if you find any issues with it please let me know along with what phone model you're using. Quote Link to comment Share on other sites More sharing options...
Unit27 Posted March 2, 2015 Author Share Posted March 2, 2015 (edited) Big news! You can find the Unit27 Looper now on the iOS App Store: https://itunes.apple.com/us/app/unit27-looper/id969873043?ls=1&mt=8 iPad compatibility should be coming soon, just gotta get my hands on one to test some resolution issues. Requires iOS 7.1 Also, got a web version up. It requires the Unity Web Player plug-in, it should ask to install it when visiting the looper page: http://www.unit27music.com/files/apps/Unit27LooperWeb/Unit27Looper.html Edited March 2, 2015 by Unit27 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.