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Grand Theft Auto V trailer being released on November 2nd


Steve

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New Features

  • You can flip off other characters in the game, and see interesting results dependent on who you're flipping off.
  • Vehicle physics have been updated. "The cars hold to the ground a bit better". It now feels more like a racing game, compared to GTA IV where they felt "big and boatlike".
  • After a hiatus in GTAIV, Ammu-Nation is back!
  • A lot of new side activities, including yoga, jet sking, base-jumping, tennis and golfing on a full golf course!
  • Rockstar felt that dating wouldn't fit in this game and have stripped this feature.
  • Bowling, Strip Clubs, Live comedy, Internet cafes and in-game TV make a return.
  • Mobile phone will return, but friends won't be calling as often as they did in GTAIV. It will be more streamlined and used for things like emails and Internet browsing.
  • Random character encounters throughout the map, much akin to those in GTAIV - but this time there's a greater variety and they're fully motion captured.
  • Dynamic missions, similar to Red Dead's "Random World Events" make a return. Examples include characters with broken down cars, a hitch hiker, or two parked cars with dead bodies around them - which you can investigate to initiate dynamic missions.
  • Dynamic "state machines" were coded in the game, allowing non-playable characters to go about their daily lifes. For example, you may see gardeners and cleaners waiting at the bus stop in the morning, and then find them tending the gardens and houses in the game's fictional Beverly Hills later on in the day.
  • Side-missions similar to Taxi, Ambulance and Vigilante will be back but "probably not identical to the ones in previous GTAs" because they wouldn't fit in with the 3 main character personalities, but the "three will have odd jobs to do".
  • Mission types will vary among "big and small events , explosive, infiltration, super spectacular, family, invasion, hostage recovery, heists and robberies. Plus classic GTA missions but updated and improved."
  • Cover mechanics have been greatly improved and cover will be very important in the gameplay.
  • About the economy, Dan Houser says: "You will be able to spend money to buy interesting and fun things like expensive toys. We are still working on the economy but it will be a strong element in the game and players will be eager to make money to spend money. Something along the lines of "I went through all of this to make all this money and now I'm going to spend it on this crazy item."
  • Dynamic music during missions (similar to games like L.A. Noire)
  • No co-op for single player missions, but co-op modes will be featured in multiplayer.
  • Big focus on multiplayer with a lot of content to keep players busy.
  • The song
    was heard playing on the in-game radio.
  • Alamo Sea is the name of the Salton Sea like area.
  • Radial menu to select the 3 protagonists.
  • Switching in missions partially scripted - meaning, at times character switching will happen automatically.
  • In final part of a mission in the demo, the player can decide which character to use.
  • There are multiple different endings in the storyline which depend on the choices you made throughout the game.
  • The storyline takes around 25 hours to complete.
  • Map open from beginning, with the exception of some protected areas.
  • A certain amount of money will be needed to gain access to some missions.
  • There is a functioning ecosystem teeming with wildlife

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  • 2 months later...

Ouch! The longer it takes to come out the more I'll be disappointed about it, ha. Has much been said about tightening up Rockstar's animation system? It definitely fucked GTA4 up, and it was a big factor in Max Payne 3 feeling a bit unresponsive too.

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Has much been said about tightening up Rockstar's animation system? It definitely fucked GTA4 up, and it was a big factor in Max Payne 3 feeling a bit unresponsive too.

 

It added realism so there is nothing wrong with it.

I'm really dissapointed about release date. I'm hope they delay it not just for marketing reasons.

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I'm more interested in Red Dead Redemption 2 than GTA and Max Payne. I loved the first RDR! The only thing that let it down was the multiplayer. I'm hoping the next gen consoles allow for more massively multiplayer online games.

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Has much been said about tightening up Rockstar's animation system? It definitely fucked GTA4 up, and it was a big factor in Max Payne 3 feeling a bit unresponsive too.

 

It added realism so there is nothing wrong with it.

 

Having to wait for someone's entire body to go through the motion cap of their weight shifting and turning etc so it took 2 seconds to go right if you started to go left first isn't realism dude, and it's definitely not adding to the gaming experience. i don't wanna get into another spat about video games with you though because it's nerdy as fuck and makes me feel grubby so whatever, you're absolutely right!

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  • 2 months later...
  • 5 years later...

Yep..done all of those things.

 

GTA 5 was a great game in free roam,combat ,driving etc but a massive let down in the main storyline in my opinion.

 

Red Dead Redemption 2 is the one I'm waiting for personally.

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Yeah, I liked the last one but didn't spend as much time on it as I would have thought. Cool concept though.

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